Thursday

Final Render

(Click for high-res version)

This time I ensured not to over-process the render as per tutors suggestions for my last project. This way, one is able to see the structure and craft of my 3d model rather than overpowering textures and so forth. 

Photos




Sunday

16 Iterations

So far I've made 16 different models in 3ds Max to choose from, here are a couple of my favourites:


I've decided to go with number 14:
[insert]

Sunday

Simplified

This is what the new illustration looks like, because the other one was too complicated and was causing me grief in Solidworks:

Wednesday

Frustration: Exportation Issues

I keep trying to export from Illustrator to Solidworks, but it continues to have issues, i.e. I can't extrude a shape from it with ease for some reason.

Illustrator Sketch

I made a sketch that I shall then base my 3d model off in Solidworks:
I think it will look fairly cool when repeated, spiralling, and in 3d! Can't wait to experiment.